Wooden Cityscapes Sculpted with a Bandsaw
by James McNabb
You Can Also Find Me -:
Unknown Photographer, The “Telephone Tower” in Stockholm, (1890’s)
Procedurally generated architecture by a game developer named Cedric, built using Unity. Cedric describes himself as an “indie game dev focused on social AI, emergent narrative and procedural worlds.”
Bonus spinning procedural tree house at the bottom.
by Nadav Kander
“For Dust Nadav Kander photographed the desolated landscapes of the Aral Sea and captured fascinating images of the restricted military zones of Priozersk and Kurtchatov, which did not appear on any map until well after the end of the Cold War. Long-distance missiles were tested in Priozersk under great secrecy. Hundreds of atomic bombs were detonated in the so-called Polygon near Kurchatov until the program ended in 1989. The bombs were exploded in a remote but still populated area, and covert studies were made of the effects of the radiation on the unsuspecting inhabitants. Kander writes how the ticking of the Geiger counter on his belt while he photographed reminded him that he should not become too enthralled with the aesthetic and painterly allure of the crumbling ruins.” Text via.